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jm_smokey
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Rifle
Clan Member


Joined: 18 Jan 2008
Posts: 83

PostPosted: Sun Feb 17, 2008 7:49 pm    Post subject: Reply with quote

Cheesy wrote:
I know thats a secret room but in fact:A secret room should be hard to reach or there should be a special way and this one.......you can just walk there????

ye-.-
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SmokeY



Joined: 08 Feb 2008
Posts: 55
Location: Ger

PostPosted: Mon Feb 18, 2008 4:43 pm    Post subject: Reply with quote

Sry for the confusion guys Very Happy
As i said this is not anything i plan to leave like u saw when u uploaded on your server. In fact i had 10X more ways to just walk by jumps. (found always handy as long as im still testing).
As for the secret stuff, its mostly stuff from cod1 i used here so i had to convert the mps and puzzle things together. I took out elevator i had, 2 teleporters and anything i wasnt sure about including hurt/kill, cushions, portals, and also the fake walls or whatever i used blocking off those rooms.
I didnt have much time in the last days and what i had i spent mainly with my gf, but im positive ill bring this to an end soon AND that compared to number of other maps ive seen it wont be too bad at all Laughing
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rezil
Clan Member


Joined: 17 Jan 2008
Posts: 97
Location: sLOVEnia :*

PostPosted: Mon Feb 18, 2008 7:49 pm    Post subject: Reply with quote

It's easier just to type /devmap *ur map name* and noclip to where u want to go instead to make alot of brushes which you in the end have to delete anyway... I'm not saying it's wrong, just jess time-consuming.
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Cheesy
Clan Leader


Joined: 13 Jan 2008
Posts: 327
Location: Germany

PostPosted: Wed Feb 20, 2008 12:52 pm    Post subject: Reply with quote

Hmm.. to be honest i would have quite a lot of pints which could be better at your map cause the question is if you just want to release a map or if you want to release a good one Wink
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SmokeY



Joined: 08 Feb 2008
Posts: 55
Location: Ger

PostPosted: Sun Feb 24, 2008 6:42 pm    Post subject: Reply with quote

Lil Update on what ive been doin lately:
- Fixed Gaps sections (had only 2 or 3 diff ones and copied so sizes were wrong).

- The 2nd maze is now an optional part (acessible only after regular finish atm)
Dunno who was stuck and complaining but u were heard even tho u can pass it all in 30 sek instead of minutes Laughing

- Changed some sections in the 1st part of map (improved some jumps @ spawnarea / set few things in different order to have a BIT more variety instead of always 20 jumps of the same kind and just getting bigger).
((PERSONALLY, i like that sort of things cause its good practice but can understand ppl who play just 1 hour a day and only want some action/fast fun or just get bored by the repeating stuff due to personal preferences))

- Sealed off some areas which were planned as specials due to confusion of ppl. (actually finishing them but will open only AFTER they r all done to prevent further misunderstandings.)

- Removed plattforms and ramps i used to just walk around the map and test things without the need to jump.
Closed walls where i had left open parts to get past.
Deleted that massive ladder that went all way floor to top 1st part of the map.

- Using some new sections now cause since map is shorter
("missing" 2nd maze, specials, etc.)
Didnt make screenies so far but there is some more ladderaction in it, falljumps, those infamous flagpole jumps and something that can be described as bouncejumps I guess.
I looooved them in cod1 jm_maniacmansion so I kinda made my own interpretation of them. (i think ppl call it slide bounce or whatever nowdays??)


Also steadily working on jumpsizes
Together with the lightning its still 1 of my biggest problems i have when building on a map since i never had to care bout others or playability in my priv. When a jump was too big I just skip it or whatever but in pub... so as a result many jumps are even too easy for noobs and i always need to fix things 10times. Sad

.....well thats it for now, i did lots of other things aswell but those were mostly minor.
Map plays a lot better now than the version you had uploaded on your server.
Only things im not sure about is performance.
Even on highest settings with full AA AF and dx9 i have a bit trouble getting fps-drops in most maps Mad Not that anyone sane would ever complain bout it, BUT this way i cant even tell if others will have problems or not Confused


>>sry i wanna go do some jumps or hit some HSs now so no time 4 grammar check on all my gibberish<< Very Happy
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Cheesy
Clan Leader


Joined: 13 Jan 2008
Posts: 327
Location: Germany

PostPosted: Thu Mar 06, 2008 8:17 pm    Post subject: Reply with quote

Hmmm... you should give us a second look at your map Wink
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