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need your ideas
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Floater
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Joined: 12 Jan 2008
Posts: 261

PostPosted: Sat Feb 23, 2008 6:28 pm    Post subject: Reply with quote

There's 1 teleport in the beginning which takes you straigh to part 3
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Floater
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Joined: 12 Jan 2008
Posts: 261

PostPosted: Sat Feb 23, 2008 6:35 pm    Post subject: Reply with quote

i just finished my basic counter
It counts the time since the player spawns till he reaches the end and then displays it on screen
The problem is the counter started by 1 player can be ended by another so the counted time wont be corect
Is there any way to make the trigger detect who triggers it or any other ideas how to make it?

Quote:
main()
{
maps\mp\_load::main();



level.counter_activated = false;

thread firsttrigger();
thread secondtrigger();

}

firsttrigger()
{
trig = getent("counter_trigger","targetname");
br=0;
while (1)
{

trig waittill("trigger", player);
while(!level.counter_activated)
{
br++;
wait 1;
}
player iprintlnbold("your time is " + br);
}
}

secondtrigger()
{
trig = getent("end_trigger","targetname");
while (1)
{

trig waittill("trigger", player);
level.counter_activated = true;
}
}



// counter in cod2

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Rifle
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Joined: 18 Jan 2008
Posts: 83

PostPosted: Sun Feb 24, 2008 12:34 pm    Post subject: Reply with quote

maybe by playerslot but im noob at scripting
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Cheesy
Clan Leader


Joined: 13 Jan 2008
Posts: 327
Location: Germany

PostPosted: Wed Feb 27, 2008 3:36 pm    Post subject: Reply with quote

Why there is a teleporter which takes you to part 3?
Whats the sense of it?
I didnt really get it Confused
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Kjx
Clan Leader


Joined: 12 Jan 2008
Posts: 386

PostPosted: Fri Feb 29, 2008 1:25 pm    Post subject: Reply with quote

maybe for the noobs who arent fast Razz
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The harder the map is, the better Very Happy
I also love to laugh about bulgarian language Razz
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Cheesy
Clan Leader


Joined: 13 Jan 2008
Posts: 327
Location: Germany

PostPosted: Fri Feb 29, 2008 2:07 pm    Post subject: Reply with quote

Which isnt that good cause they will block you later then........
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Kjx
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Joined: 12 Jan 2008
Posts: 386

PostPosted: Fri Feb 29, 2008 4:19 pm    Post subject: Reply with quote

dont think so, it isnt a block map Smile everywhere, or almost everywhere, is enough space to get passed the blockers Razz
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The harder the map is, the better Very Happy
I also love to laugh about bulgarian language Razz
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Cheesy
Clan Leader


Joined: 13 Jan 2008
Posts: 327
Location: Germany

PostPosted: Wed Mar 05, 2008 7:07 pm    Post subject: Reply with quote

Hmm.... well see!
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Kjx
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Joined: 12 Jan 2008
Posts: 386

PostPosted: Wed Mar 05, 2008 8:24 pm    Post subject: Reply with quote

Cheesy wrote:
Hmm.... well see!


u should have already seen, cause u played the map already Wink
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The harder the map is, the better Very Happy
I also love to laugh about bulgarian language Razz
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Cheesy
Clan Leader


Joined: 13 Jan 2008
Posts: 327
Location: Germany

PostPosted: Thu Mar 06, 2008 8:16 pm    Post subject: Reply with quote

Think dude there will be a third part,Ow did i play it?,No
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Kjx
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Joined: 12 Jan 2008
Posts: 386

PostPosted: Fri Mar 07, 2008 8:10 am    Post subject: Reply with quote

he added mostly effects so i wont care much..
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The harder the map is, the better Very Happy
I also love to laugh about bulgarian language Razz
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Jeffro
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Joined: 14 Jan 2008
Posts: 143

PostPosted: Fri Mar 07, 2008 9:48 am    Post subject: Reply with quote

Use new forum twit Razz
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Cheesy
Clan Leader


Joined: 13 Jan 2008
Posts: 327
Location: Germany

PostPosted: Mon Mar 10, 2008 4:08 pm    Post subject: Reply with quote

If it would work Evil or Very Mad
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