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CoD2 Mapping
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Kryptonic
Clan Leader


Joined: 13 Jan 2008
Posts: 218
Location: Erlangen, Germany

PostPosted: Wed Feb 06, 2008 5:05 pm    Post subject: Reply with quote

^6i^9d^7d
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Glov3Box!#
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Joined: 19 Jan 2008
Posts: 36

PostPosted: Wed Feb 06, 2008 11:43 pm    Post subject: Reply with quote

i was thinking if each mapper mayb took some1 in the clan that wanted to learn how to map and help them through it and mayb get them workin on better maps on work together on maps
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Kryptonic
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Joined: 13 Jan 2008
Posts: 218
Location: Erlangen, Germany

PostPosted: Thu Feb 07, 2008 12:20 am    Post subject: Reply with quote

Sounds like a good idea, like that we noobies see how you make a better map and so we learn more Smile
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rezil
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Joined: 17 Jan 2008
Posts: 97
Location: sLOVEnia :*

PostPosted: Thu Feb 07, 2008 5:47 am    Post subject: Reply with quote

I'll work with kryp if that's ok with the rest of you guys.

I got time over the weekend and I'll be on xfire so contact me on saturday or sunday.
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Jeffro
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Joined: 14 Jan 2008
Posts: 143

PostPosted: Thu Feb 07, 2008 5:55 am    Post subject: Reply with quote

I have a Idea, Does anybody know how vnc works? If you set it up right (without letting other ppl have controll) you can watch with them and if they are on ventrilo they van help you and make a tutorial.
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Floater
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Joined: 12 Jan 2008
Posts: 261

PostPosted: Thu Feb 07, 2008 9:34 am    Post subject: Reply with quote

I'll help kaj Wink
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Rifle
Clan Member


Joined: 18 Jan 2008
Posts: 83

PostPosted: Thu Feb 07, 2008 11:26 am    Post subject: Reply with quote

sounds good i can make a skybox with some platforms lol Razz
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Kjx
Clan Leader


Joined: 12 Jan 2008
Posts: 386

PostPosted: Thu Feb 07, 2008 11:32 am    Post subject: Reply with quote

Floater wrote:
I'll help kaj Wink

Very Happy gonna be hard cause im always noob with pc things Laughing but im glad u wanna help
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Kryptonic
Clan Leader


Joined: 13 Jan 2008
Posts: 218
Location: Erlangen, Germany

PostPosted: Thu Feb 07, 2008 12:20 pm    Post subject: Reply with quote

For me it's ok, I'm glad that you wanna help me Wink
But I don't know if I'm at home on saterday Embarassed
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Rifle
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Joined: 18 Jan 2008
Posts: 83

PostPosted: Fri Feb 08, 2008 10:21 am    Post subject: Reply with quote

hi guys im making a jumpmap for cod2 i have one bounce jump done but i have a prob i mae a brush then go to path primitives then cylinder now its a cylinder but the sides are open how can i fix that??

and how can i see the units:S
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Floater
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Joined: 12 Jan 2008
Posts: 261

PostPosted: Fri Feb 08, 2008 4:09 pm    Post subject: Reply with quote

make cones and flatten them for the sides
for the units just select the brush u want and they are written on the side
Wink
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Rifle
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Joined: 18 Jan 2008
Posts: 83

PostPosted: Fri Feb 08, 2008 5:45 pm    Post subject: Reply with quote

ty Very Happy
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Cheesy
Clan Leader


Joined: 13 Jan 2008
Posts: 327
Location: Germany

PostPosted: Fri Feb 08, 2008 7:29 pm    Post subject: Reply with quote

OMFG everyone starts mapping now except me but i wont start!
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rezil
Clan Member


Joined: 17 Jan 2008
Posts: 97
Location: sLOVEnia :*

PostPosted: Fri Feb 08, 2008 8:31 pm    Post subject: Reply with quote

Floater wrote:
make cones and flatten them for the sides
for the units just select the brush u want and they are written on the side
Wink


no,... you should cap them, not use cones. patch->cap while you have the cylinder selected.
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Floater
Clan Leader


Joined: 12 Jan 2008
Posts: 261

PostPosted: Fri Feb 08, 2008 10:50 pm    Post subject: Reply with quote

lol wtf Very Happy
never heard of this cap shit ill try it Razz
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